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Amnesia the dark descent youtube
Amnesia the dark descent youtube













amnesia the dark descent youtube

Head back towards the staircase, but be cautious, as a monster will spawn when you are about halfway up the stairs. Head to the left one and find a hammer in one of the cells. There should be a path to the right, left and straight. Objective: Obtain hammer and chipper, escape to north block.Īfter you clear the debris blocking the gate, head out and around the bend.

amnesia the dark descent youtube

If this does happen, close the door and hide in the closet. If you move closer to the closets in the room, a monster will charge at you from behind. Be sure to stay on this side the entire time. Move the painting and smash the small jar to obtain the key. Once you open the door with the crowbar, be sure to stay in the very left corner of this next room. The encounter in this level is dangerous but can be avoided. Other than that, keep sprinting down the linear path because this one can kill you if you stand on boxes. In this section, you want to close every door behind you to slow the monster down. Objective: Run from the water monster, proceed to next level. The water monsters are invisible creatures that can only attack you when you’re in the water, so be sure to stay on boxes and use body parts to lure them away. It should not see you though, so just wait in this area for a while and light a tinderbox if needed. The game will also hint you about enemies. It will spawn once you reach a more open area after the dark tunnels. This is the first dangerous encounter and it happens early in the level. This is technically another safe monster encounter, it is scripted to appear in front of you only after collecting a bottle of laudanum but will quickly leave and disappear. If you go back to the area with the rocks, a monster will spawn behind you then immediately disappear. There’s technically only 1 spawn that you should encounter, which is after leaving the history room and heading to exit the archives. The monsters in this level can’t harm you as they will disappear as soon as they spawn. Objective: Hub area – Melt the residue blocking the path to Refinery Objective: Follow the liquid trail to its source Hub area = These areas contain multiple rooms and are used for connecting them when multiple objectives are active. Not all may be encountered depending on your route. Monsters = This refers to the maximum amount of monster encounters. High risk = Several monster spawns, possible to harm player Low risk = Possible monster spawns, but unlikely to harm player Safe levels will not include a walkthrough. It will probably lurk around for 2 or 3 minutes before despawning. In the cases where a monster spawns and you are forced to wait for it to leave, as previously said its best to use headphones to see if you can hear it close by. Try to illuminate the area and try to make some progress. If your vision goes blurry and the controls begin to feel shaky and hard to control, it means your sanity is very low and you are about to die. Do not use any tinderboxes unless you feel it’s necessary, for example if you have no oil and need to light up an area to heal your sanity. If you previously did the illuminatus achievement, this should be easy. You should try and scavenge for as many tinderboxes and oil as you can. Try to avoid these, but especially the latter. If you somehow didn’t know this, standing in darkness and looking at enemies drains your sanity. It will just make the run longer and slightly tougher. You will be able to see the surroundings much easier. Strongly recommend getting the Illuminatus achievement so you will be familiar with the tinderbox locations (although there will be less) You need to know what you’re doing and where you’re going. Strongly recommend at least one playthrough before doing this. You will be able to hear the enemies much easier doing this. The mode affects the Illuminatus achievement, which you can’t get during playing in Hard Mode as it reduces the number of tinderboxes throughout the level. The mode changes some fundamental elements of the game, and therefore can’t be changed halfway through. You can pick between normal mode and Hard Mode when starting a new game of Amnesia: The Dark Descent. If you die you go back to your last save. There is no danger music when the monsters are near. Monsters are faster, spot the player more easily, deal more damage and stay around for longer Less oil and tinderboxes throughout the levels Sanity dropping to zero results in death

#Amnesia the dark descent youtube manual#

Autosaves are disabled, and manual saving costs 4 tinderboxes Hard mode differs from the normal game in the following ways: This achievement requires you to beat The Dark Descent on Hard Mode.

amnesia the dark descent youtube

It will not be an entire walkthrough but will guide you in beating the tougher parts of the game and give you information for monster spawns on each level. Welcome to the guide for the Masochist achievement.















Amnesia the dark descent youtube